Dealing sustained damage grants bonus damage against constructs for an improved duration and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress.
Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress.
Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.